Arkeofil

Arkeofil

DESCRIPTION

Arkeofil is a digital tablet application for Arles Antiques Museum visitors (France) and has a historic popularisation goal. It is a scrolling cartoon which allows to users to learn the story of various museum items by playing many mini-games.

• Production: Small Bang

• Customer: Arles Antique Museum

Informations
Plateforme: Samsung digital tablet

Development: Unity

Gender: narrative & mini-games

Target: family ad museum visitors

Duration: museum tour

Credits : Production Director – Pierre Cattan | Executive ProducerAlexandrine Stehelin | Writer and Game designerHélène Poutrel | Project Manager, UX designerYasmina Azeri | Graphic designer, illustrator – Simon Duclos | Art Director consultantXavier Guyomar’ch | Developers Lucas Curci & Bastien Stefani

MY ROLE ON THE PROJECT

As Project Manager, I managed the relationship between the Museum and the production team.

  • Manage budget and expenses
  • Planning
  • Set up the workflow and production pipelines
  • Coordinate a team composed by 10 external people
  • Write UX & Game design recommendations
  • Manage the app review
  • Mediation
  • Write the Post-Mortem

Tools: Excel, Drive, Basecamp

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